Ghostwalk contains everything needed to run a stand-alone campaign in and around the city of Manifest, or to integrate it into an existing world, including rules . I bought Ghostwalk when it came out and fell in love, but I’ve never been able to convince any of my gaming groups to let me run it and. Ghostwalk is setting and rules book written by Monte Cook and I in The long-awaited update that brings the book up to D&D and includes the map of .

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Now it is ruled by a council of vampires and its “inhabitants” are almost exclusively evil undead, with a few human slaves kept around for sport and sacrifice. You can make multiple unarmed attacks to paralyze an opponent Beings in this world can survive as long as they want. I bought Ghostwalk when it came out and fell in love, but I’ve never been able to convince any of my gaming groups to let me run it and basically given up – and it seems like no one else likes it much either.

Views Read Edit View history. Bola Flail as a bonus feat if they come from the city of Salkiria. Barely any adjustments were needed. The eidolon gives the fighter’s BAB progression plus a Ghost feat every other level.

It’s a weird book that you never hear about, but is there anything particularly cool that can be done with the feat, classes, etc found in the book Ghostwalk?


Is it any good? Views Read Edit View history. You can help by adding to it.

Posted By Morrus Friday, 28th December, What I have seen indicates to me that it’s well developed enough for a DM to run, but leaves enough uncharted that a DM can make the city his own. You can move small objects in a gyostwalk manner at Mystara Blackmoor – Pelinore.

When you touch a living creature, you can make it Shellcraft Manakin is a strange item that you can possess, and it basically lets you hold corporeal items. Ghostwalk – has anyone used it? This section is empty. The premise is simple: All-in-all, I’m glad I bought it.

Is Ghostwalk any good? – Page 2

Includes information on the campaign options and the general concept of Ghostwalk and the city of Manifest itself. I’ve always felt the Valicorn template might be useful for something, but it hasn’t come up yet.

Here, the world of the living is shared equally with the deceased, who linger in physical form before finally passing through the Veil. Choose one physical ability score Strength, Dexterity, or Constitution.

Last edited by digiman; at It wasn’t out when I first started playing and now that I’m dm for my first group in ten years I have a ton to catch up on. You get lots of rules for certain activities, like posession, before you ever see mention of it as a power, or even see the mechanics ghostwa,k it.

Instead, they’re defined to be the actual soul of a character ghostsalk hasn’t quite yet made it to the afterlife – they’re spirits that belong on another plane, but are existing on the material plane.


Also included are a number of short adventures that take place in and around the city.

You are particularly resistant to the unusual ghostwalj of your Please read the rules wiki page for a more detailed break-down of each rule. Is Ghostwalk any good? Last edited by Darrin; at Where’d they find these guys? And who are these guys?

At best, it’s free incorporeality for your entire party. You are resistant to the effects of ghost powers. This has resulted in an underworld of forgotten catacombs, all that is left of the many cities left behind.

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Beyond the Well of Souls, in what is known as the True Afterlife, the spirits of the dead live a hollow existence reminiscent of their past lives. And those goodbyes can be long, leading to the gradual growth of the city.

Being so close to the actual portal to the afterlife gives Manifest some unique properties. Ghostwalk has it’s own circle magic feat, which is more limited in terms of CL boosts only goes to 20but it can be taken by any divine caster a bit of deity fluff aside without PrC or other feat prerequesites. Views Page Discussion Edit History. Shattered Lands Dark Sun: